Machine operators need to interact with machinery in order to
activate devices or processes and get status feedback. Historically
this was done with push buttons, switches, and pilot lights. As
technology has advanced, these have been replaced with dedicated
text and graphic displays with membrane push buttons and touch
screens. Industrial computers with a built-in monitor using a keyboard
and pointing device such as a mouse are another form of machine interface.
Computer interfaces with dedicated controllers are also widely used. The operator
interface includes hardware (physical) and software (logical) components. Like
the earlier description of automated systems, operator interfaces provide a
means of:
- Input, allowing the user to send signals or data to a system
or controller;
- Output, allowing the system to control the effects of the users'
manipulation
An operator interface is programmed by means of software on a
standard computer terminal. The interface should be designed to
produce a user interface that makes it simple and efficient to
operate the machinery. The operator should be able to provide minimal
input to produce the desired result, and the interface should provide
only the desired information back to the operator. This requires
careful planning of the screen menu structure and machine representative
graphics and icons and consistently organized displays for an effective
interface.
Other terms associated with operator interfaces are MMI (man machine
interface), HMI, GUI (graphical user interface), and OIT (operator
interface terminal).
2.1 Text-Based Interfaces
Operator interfaces may be text based, simply providing instructions
or machine status to the operator. They may or may not include
buttons for input. The displays are typically backlit LCD but may
be vacuum fluorescent bulbs. LED arrays are also common in larger
message-only-type displays with a greater viewing distance.
Individual lights are arranged in a pattern, allowing selected
points to illuminate in the shape of alphanumeric characters. These
may be arranged in multiple rows or columns, depending on the required
message length and size of characters. FIG. 3 shows production
data displayed in a workcell. Colors are configurable within each
field to make the display more readable; it can even be programmed
for fields to change color based on numerical limits.
2.2 Graphical Interfaces

FIG. 3 Text display. (Courtesy of Mills Products.)
With improvements in technology, it has become standard for machines
to use graphic interfaces with pictorial representations of the
machine or production line for diagnostic purposes. These may be
either monochrome or color and have membrane-type buttons, touch
screens, or both.
Graphic interfaces are manufactured by most PLC or DCS manufacturers
and also by third parties who specialize in these products. They
may use a proprietary operating system or be based on a computer
platform, such as Microsoft Windows. Software for programming these
operator interfaces is almost always proprietary to the manufacturer.
Drivers are generally available for most popular controls platforms.
Graphical interfaces provide the ability to create a virtually
unlimited number of screens and interface objects. Smaller screens
can be superimposed over larger ones or minimized like the Windows
operating system.
Faceplates may also be used with a graphical interface. A faceplate
is an object that contains a standardized arrangement of buttons
and indicators that may be populated via software with different
device data. Thus if there are many similar devices, such as motors
or conveyors, they can all use the same faceplate with their own
start and stop buttons and status indicators.
2.3 Touch Screens
A touch screen is an electronic visual display that can detect
the presence and location of a touch within the display area. Determining
the location of a touch requires two measurement values, one on
the X axis and one on the Y. The term generally refers to touching
the display of the device with a finger or hand. It enables one
to interact directly with what is displayed, rather than indirectly
with a pointer controlled by a mouse, trackball, or touch pad.
Measurements coordinates are in analog form and are generally
converted using a 10-bit analog to digital converter, providing
1024 positions in the X and Y directions. Touch points are then
passed to a computer or HMI microprocessor using serial communication.
Following are some of the different types of touch screen technologies
available.
Resistive
Resistive touch screens are made of several layers of material.
A hard outer surface provides insulation between an operator's
finger and the inner conductive materials. Behind this layer are
two thin electrically conductive layers separated by a small gap
or space. The gap is separated by an array of very small transparent
insulating dots; when the outer surface is pressed, the inner layers
touch and the panel acts as a pair of voltage dividers. This creates
electrical currents that indicate where the screen was pressed.
This data is then sent to the controller for interpretation based
on the address of the button or control that was drawn in that
spot.
Resistive touch screens are cost-effective and are often used
in restaurants and hospitals in addition to factories because of
their resistance to liquids and other contaminants. A disadvantage
of this technology is that it is easily damaged by sharp objects,
such as tools.
It also provides only about 75 percent optical transparency because
of the extra layers and insulators.
Surface Acoustic Wave (SAW)
Touch screens using surface acoustic wave (SAW) technology use
a glass surface and so are more resistant to sharp objects than
resistive touch screens. SAW devices consist of two interdigital
transducer arrays (IDTs) that transmit ultrasonic waves across
the surface of the screen. Touching the screen surface absorbs
a portion of the wave, registering the location on the surface.
This is sent to the touch screen controller for interpretation.
Image clarity using SAW technology is better than that of resistive
or capacitive touch screens because there are no extra layers between
the image and the glass. Multiple touched points can also be sensed
simultaneously. Contaminants on the surface of the screen can interfere
with the ultrasonic waves, however. Because of the transmitting
and receiving transducers being exposed along the edges of the
screen, they are also not completely sealable and can be damaged
by large amounts of liquids, dirt, or dust. They also must be touched
with a fairly wide object, such as a finger; a hard stylus will
not work.
Capacitive
A capacitive touch screen panel consists of an insulator such
as glass coated with a transparent conductor. The human body is
also an electrical conductor, so touching the surface of the screen
results in a distortion of the screen's electrostatic field, measurable
as a change in capacitance. The location is then sent to the controller
for processing.
Unlike a resistive touch screen, one cannot use a capacitive touch
screen with an electrically insulating material, such as a standard
glove. A special capacitive stylus or glove with fingertips that
generate static electricity are sometimes used, but this can be
inconvenient for everyday use.
There are several different capacitive technologies used for touch
screens, each with its own cost or technical advantages. Surface
capacitance technology provides a fairly durable and inexpensive
product but has limited resolution, is prone to false triggering,
and needs calibration during the manufacturing process. Projected
capacitive touch (PCT) screens are more accurate because of a greater
resolution. The top layer is also glass, making it more impervious
to sharp objects. Because the conductive layer is etched, the clarity
and light transmission are reduced, however.
Mutual capacitive touch (MCT) screens have a capacitor at the
intersection of each row and column. This allows the registration
of multiple touches to be detected, but these are more expensive
than surface capacitive screens. Self-capacitive sensors can also
be used with the same X-Y grid. They provide a stronger signal
than the mutual capacitance type but cannot resolve more than one
finger or touch at a time.
Infrared
An infrared touch screen uses an array of infrared LED and photodetector
pairs around the edges of the screen to detect an interruption
in the pattern of beams. These LED beams cross each other in a
vertical and horizontal or X-Y pattern allowing the sensors pick
up the exact location of the touch. This type of technology can
detect nearly any input, including a finger, gloved finger, stylus,
or pen. It is generally used in applications that cannot rely on
a conductor (such as a bare finger) to activate the touch screen.
Infrared touch screens do not require any patterning on the glass,
which increases durability and optical clarity of the overall system,
unlike capacitive or resistive technologies.
Optical Imaging
Optical imaging uses charge-coupled device (CCD) image sensors
similar to a digital camera along with an infrared backlight. An
object is then detected as a shadow. This can be used to detect
both the location and the size of the touching object. As the cost
of CCD components has lowered, this technology has become more
popular. It is very versatile and scalable, especially for large-screen
applications.
Dispersive Signal Technology
This technology uses sensors to detect the piezoelectricity generated
in the glass due to a touch. Since the mechanical vibrations are
used to detect the contact, any object can be used to touch the
screen. Like SAW and optical imaging technologies, since there
are no objects or etching behind the screen, the optical clarity
is excellent. Because of the mechanical aspect of the technology,
after the initial touch the system cannot detect a motionless finger.
Acoustic Pulse Recognition (APR)
Another interesting technology is acoustic pulse recognition (APR).
Four small transducers along the edges of the screen detect the
sound of an object hitting the glass. This sound is then compared
using a lookup table to prerecorded sounds for every position on
the glass.
APR ignores ambient sounds since they do not match the stored
digitized sounds. Like dispersive signal technology, after the
initial touch the motionless finger cannot be detected, but the
table lookup method is much simpler than the complex algorithm
used to detect the piezoelectric contact.
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